Level Design

Level Design

AngličtinaPevná väzbaTlač na objednávku
Kremers, Rudolf
Taylor & Francis Ltd
EAN: 9781138427952
Tlač na objednávku
Predpokladané dodanie v utorok, 18. augusta 2026
258,17 €
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Podrobné informácie

Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build such a set of practical tools and techniques. It is tied to no particular technology or genre, so it will be a useful reference for many years to come. Kremers covers many concepts universal to level design, such as interactivity, world building, immersion, sensory perception, pace, and more, and he shows how to apply these concepts in practical ways, with many examples from real games.
EAN 9781138427952
ISBN 1138427950
Typ produktu Pevná väzba
Vydavateľ Taylor & Francis Ltd
Dátum vydania 28. júna 2018
Stránky 404
Jazyk English
Rozmery 235 x 191
Krajina United Kingdom
Čitatelia Tertiary Education
Autori Kremers, Rudolf
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