Player and Avatar

Player and Avatar

AngličtinaMäkká väzba
Owen David
McFarland & Co Inc
EAN: 9781476667195
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Predpokladané dodanie v piatok, 21. augusta 2026
48,48 €
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Podrobné informácie

Do you make small leaps in your chair while attempting challenging jumps in Tomb Raider? Do you say "Ouch!" when a giant hits you with a club in Skyrim? Have you had dreams of being inside the underwater city of Rapture?

Videogames cast the player as protagonist in an unfolding narrative. Like actors in front of a camera, gamers' proprioception, or body awareness, can extend to onscreen characters, thus placing them "physically" within the virtual world. Players may even identify with characters' ideological motivations.

The author explores concepts central to the design and enjoyment of videogames--affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate: the avatar. Gamer and avatar are analyzed as a cybernetic coupling that suggests fulfillment of Atonin Artaud's vision of the "body without organs."

EAN 9781476667195
ISBN 1476667195
Typ produktu Mäkká väzba
Vydavateľ McFarland & Co Inc
Dátum vydania 3. júla 2017
Stránky 240
Jazyk English
Rozmery 229 x 152 x 12
Krajina United States
Autori OWEN DAVID
Ilustrácie notes, bibliography, index
Editori Kapell Matthew Wilhelm
Séria Studies in Gaming
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