Retrogame Archeology

Retrogame Archeology

AngličtinaPevná väzbaTlač na objednávku
Aycock John
Springer, Berlin
EAN: 9783319300023
Tlač na objednávku
Predpokladané dodanie v pondelok, 17. júna 2024
151,81 €
Bežná cena: 168,68 €
Zľava 10 %
ks
Chcete tento titul ešte dnes?
kníhkupectvo Megabooks Banská Bystrica
nie je dostupné
kníhkupectvo Megabooks Bratislava
nie je dostupné
kníhkupectvo Megabooks Košice
nie je dostupné

Podrobné informácie

Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments.

Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection.

Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, andmathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.      
EAN 9783319300023
ISBN 3319300024
Typ produktu Pevná väzba
Vydavateľ Springer, Berlin
Dátum vydania 17. mája 2016
Stránky 222
Jazyk English
Rozmery 235 x 155
Krajina Switzerland
Čitatelia General
Autori Aycock John
Ilustrácie XIX, 222 p. 172 illus., 20 illus. in color.
Edícia 1st ed. 2016