Game Engine Architecture

Game Engine Architecture

AngličtinaMäkká väzba
Gregory Jason
Taylor & Francis Ltd
EAN: 9781041162575
Na objednávku
Predpokladané dodanie v utorok, 25. augusta 2026
95,31 €
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Podrobné informácie

In this new and improved fourth edition of the highly popular Game Engine Architecture, Jason Gregory draws on his two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

The fourth edition offers the same comprehensive coverage of game engine architecture provided by previous editions, and this second volume delves into all of the major subsystems found in every game engine, including the animation engine, the 3D rendering engine, the lighting engine, the physics engine, the audio engine, and the game object model.

This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process.

Key Features

  • Covers both the theory and practice of game engine software development
  • Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API
  • Includes all mathematical background needed
  • Comprehensive text for beginners and also has content for senior engineers
EAN 9781041162575
ISBN 104116257X
Typ produktu Mäkká väzba
Vydavateľ Taylor & Francis Ltd
Dátum vydania 21. apríla 2026
Stránky 700
Jazyk English
Rozmery 254 x 178
Krajina United Kingdom
Autori Gregory Jason
Ilustrácie 4 Tables, black and white; 11 Line drawings, color; 63 Line drawings, black and white; 55 Halftones, color; 152 Halftones, black and white; 66 Illustrations, color; 215 Illustrations, black and white
Edícia 4 ed
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