Level Design

Level Design

AngličtinaMäkká väzbaTlač na objednávku
Kremers, Rudolf
Taylor & Francis Inc
EAN: 9781568813387
Tlač na objednávku
Predpokladané dodanie v utorok, 21. júla 2026
92,66 €
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Podrobné informácie

Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build such a set of practical tools and techniques. It is tied to no particular technology or genre, so it will be a useful reference for many years to come. Kremers covers many concepts universal to level design, such as interactivity, world building, immersion, sensory perception, pace, and more, and he shows how to apply these concepts in practical ways, with many examples from real games.
EAN 9781568813387
ISBN 1568813384
Typ produktu Mäkká väzba
Vydavateľ Taylor & Francis Inc
Dátum vydania 21. októbra 2009
Stránky 408
Jazyk English
Rozmery 191 x 235
Krajina United States
Čitatelia Professional & Scholarly
Autori Kremers, Rudolf
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