On the Design of Game-Playing Agents

On the Design of Game-Playing Agents

AngličtinaMäkká väzbaTlač na objednávku
Kim, Eun-Youn
Springer, Berlin
EAN: 9783031009914
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Podrobné informácie

Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human opponent as an alternative to the perfect and unbeatable opponents embodied by current artifical intelligences. Evolved agents also permit us to explore the strategy space of mathematical games like Prisoner's Dilemma and Rock-Paper-Scissors. This book summarizes, explores, and extends recent work showing that there are many unsuspected factors that must be controlled in order to create a plausible or useful set of agents for modeling cooperation and conflict, deal making, or other social behaviors. The book also provides a proposal for an agent training protocol that is intended as a step toward being able to train humaniform agents—in other words, agents that plausibly model human behavior.
EAN 9783031009914
ISBN 3031009916
Typ produktu Mäkká väzba
Vydavateľ Springer, Berlin
Dátum vydania 8. augusta 2017
Stránky 172
Jazyk English
Rozmery 235 x 191
Krajina Switzerland
Čitatelia Professional & Scholarly
Autori Ashlock Daniel; KIM, EUN-YOUN
Ilustrácie XIV, 172 p.
Séria Synthesis Lectures on Games and Computational Intelligence