Serious Games Analytics

Serious Games Analytics

AngličtinaPevná väzbaTlač na objednávku
Springer, Berlin
EAN: 9783319058337
Tlač na objednávku
Predpokladané dodanie v piatok, 14. júna 2024
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Podrobné informácie

This volume brings together research on how gameplay data in serious games may be turned into valuable analytics or actionable intelligence for performance measurement, assessment, and improvement. Chapter authors use empirical research methodologies, including existing, experimental, and emerging conceptual frameworks, from various fields, such as: computer science software engineering educational data mining statistics information visualization. Serious games is an emerging field where the games are created using sound learning theories and instructional design principles to maximize learning and training success. But how would stakeholders know what play-learners have done in the game environment, and if the actions performance brings about learning? Could they be playing the game for fun, really learning with evidence of performance improvement, or simply gaming the system, i.e., finding loopholes to fake that they are making progress? This volume endeavors to answer these questions.
EAN 9783319058337
ISBN 3319058339
Typ produktu Pevná väzba
Vydavateľ Springer, Berlin
Dátum vydania 1. júla 2015
Stránky 477
Jazyk English
Rozmery 235 x 155
Krajina Switzerland
Čitatelia Professional & Scholarly
Ilustrácie XXXIII, 477 p. 109 illus., 24 illus. in color.
Editori Ifenthaler Dirk; Loh Christian Sebastian; Sheng Yanyan
Séria Advances in Game-Based Learning