Game Programmer's Guide to Torque

Game Programmer's Guide to Torque

EnglishHardbackPrint on demand
Maurina, Edward F.
Taylor & Francis Ltd
EAN: 9781138428089
Print on demand
Delivery on Tuesday, 11. of August 2026
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The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more that provide readers all they need to understand the Torque Game Engine. See the Support page on the author's website for a revision of Chapter 15 (Torque Lighting). Downloadable resources are included with the book.

EAN 9781138428089
ISBN 1138428086
Binding Hardback
Publisher Taylor & Francis Ltd
Publication date December 18, 2020
Pages 609
Language English
Dimensions 234 x 191
Country United Kingdom
Authors Maurina, Edward F.
Manufacturer information
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