3D Game Environments

3D Game Environments

EnglishPaperback / softback
Ahearn Luke
Taylor & Francis Ltd
EAN: 9781138920026
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Detailed information

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

Key Features

The entire game world development process; from planning to 3D modeling, UV layout, and creating textures.Exercises and projects to practice with; each section includes projects to guide you through creating different world genres.The updated companion website—www.lukeahearn.com/textures/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book—all the tools you need in one place.
EAN 9781138920026
ISBN 1138920029
Binding Paperback / softback
Publisher Taylor & Francis Ltd
Publication date April 13, 2017
Pages 331
Language English
Dimensions 254 x 178
Country United Kingdom
Readership General
Authors Ahearn Luke
Illustrations 298 Line drawings, color
Edition 2 ed
Manufacturer information
The manufacturer's contact information is currently not available online, we are working intensively on the axle. If you need information, write us on [email protected], we will be happy to provide it.