WebGPU Sourcebook

WebGPU Sourcebook

EnglishHardbackPrint on demand
Scarpino Matthew
Taylor & Francis Ltd
EAN: 9781032728407
Print on demand
Delivery on Tuesday, 28. of July 2026
€165.49
pc
Do you want this product today?
Oxford Bookshop Banská Bystrica
not available
Oxford Bookshop Bratislava
not available
Oxford Bookshop Košice
not available

Detailed information

The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser explains how to code web applications that access the client’s graphics processor unit, or GPU. This makes it possible to render graphics in a browser at high speed and perform computationally intensive tasks such as machine learning. By taking advantage of WebGPU, web developers can harness the same performance available to desktop developers.

The first part of the book introduces WebGPU at a high level, without graphics theory or heavy math. The chapters in the second part are focused on graphical rendering and the rest of the book focuses on compute shaders.

This book walks through several examples of WebGPU usage. It also:

  • Discusses the classes and functions defined in the WebGPU API and shows how they’re used in practice
  • Explains the theory of graphical rendering and shows how to implement rendering inside a web application
  • Examines the theory of neural networks (machine learning) and shows how to create a web application that trains and executes a neural network
EAN 9781032728407
ISBN 103272840X
Binding Hardback
Publisher Taylor & Francis Ltd
Publication date October 2, 2024
Pages 374
Language English
Dimensions 229 x 152
Country United Kingdom
Authors Scarpino Matthew
Illustrations 101 Tables, black and white; 69 Line drawings, black and white; 7 Halftones, black and white; 76 Illustrations, black and white
Manufacturer information
The manufacturer's contact information is currently not available online, we are working intensively on the axle. If you need information, write us on [email protected], we will be happy to provide it.