AI for Games, Third Edition

AI for Games, Third Edition

EnglishPaperback / softbackPrint on demand
Millington Ian
Taylor & Francis Ltd
EAN: 9780367670566
Print on demand
Delivery on Tuesday, 25. of August 2026
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Detailed information

AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances to create robust AI.

The authors draw on their considerable experience and uses case studies from real games to provide a complete reference. Also included are exercises so readers can test their comprehension and understanding of the concepts and practices presented.

This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. It helps experienced game developers learn new techniques and provides students with a solid understanding of game AI that will help them jumpstart their careers.

EAN 9780367670566
ISBN 0367670569
Binding Paperback / softback
Publisher Taylor & Francis Ltd
Publication date December 18, 2020
Pages 1030
Language English
Dimensions 235 x 191
Country United Kingdom
Readership Tertiary Education
Authors Millington Ian
Edition 3 ed
Manufacturer information
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